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Tuesday, November 8, 2011

Inquisitorial Oversight

Well, I've been trawling the deep oceans of the internet, and have seen quite a bit of mad being generated by the newest Forge World publication, Imperial Armour Apocalypse 2. Namely, the fact that some units made by Forgeworld are going to be allowed in standard games, added to the codex forces. It seems a great number of forum-dwellers (Or maybe just a few repeating themselves, hard to tell with anonymous) are dwelling on the possible nastiness of a Lucius drop pod allowing nasty close-combat dreadnoughts to be dropped at extreme close distances and then allowed to assault first turn. Normal rules state can't assault out of deepstrike, but Lucius pattern apparently overrules that. This led me to read up on the drop-pod rules, and I discovered several NASTY responses.

1) Any of the special units that allow shots taken at nearby deepstrikers, outside of normal turn-order. This, coupled with a LARGE number of anti-light vehicle weapons, turns the drop pod into swiss cheese. And I haven't seen what happens when a deep-striking vehicle is shot to shit by interceptors, if it's unit inside is lost as well, which would make sense in a fluff point of view, or if the unit is placed and damaged, or what have you. But it could lead to some rather devastating counters.

2) Bubblewrap the available drop zones with disposable units, to wipe the deepstrikers out after they win that first combat.

And finally, I discovered an interesting loophole, that made me laugh. Specifically, in the drop pod rules. It can't be placed in dangerous/difficult/impassable terrain or on enemy units, due to standard deepstrike rules. The drop pod rule only counts for scatter. SO place your units and terrain accordingly! Don't give them an inch! On top of that, the actual loophole, Drop pod inertial guidance rule only covers units and IMPASSABLE terrain. I've checked the FAQ, and the codex, and it's never been mentioned. If the Drop Pod scatters onto dangerous terrain or difficult terrain, they are affected like normal deepstriking. It's a bizarre loophole, and you should check all the related rules before hand, just to make sure, but it might save your bacon! Also, more bacon saving can be pulled off by remembering that if the pod lands off the table, it's still mishapped!

So, end result, STOP BEING MAD and read the rules! There's loopholes and strategies to work around everything. And normally, I'd say follow the spirit of the law, and don't be a dick, but if the opponent is going to be using a min-maxed tourney list, or with tons of unfair Forgeworld units, and is making the game unfun for you, then take some pride in ruining them!

In the end, the choice is up to you. Either find a way to win, or keep playing which way you want, but no matter what, stop getting mad, and start getting smart!

Good night, and good luck!

1 comment:

  1. The last part (Stop getting mad, and start getting smart) could be used in life in general

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